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Google Team Soon to Publish ‘Guidelines’ on Mobile AR, Says UX Designer

Augmented reality “has the potential to reach people right on their mobile devices” but with the technology still so new, creators will need to think carefully when designing “intuitive user interactions,” Alesha Unpingco, a Google user experience designer, blogged Wednesday.…

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The Google design team has “learned a few things about design patterns that may be useful for creators as they consider mobile AR platforms,” said Unpingco. Since mobile AR “introduces a new set of interaction challenges,” Google’s experimentations helped the team “adapt emerging patterns to address different physical environments and the need to hold the phone throughout an entire application session,” she said. Above all, the smartphone “is the user’s window into the augmented world,” so creators need to “consider ways to make their mobile AR experiences enjoyable and usable for varying screen sizes and orientations,” she said. The team soon will publish “guidelines” for mobile AR design, she said: “There are so many unique problems that mobile AR can solve and so many delightful experiences it can unlock. We’re looking forward to seeing what users find compelling and sharing what we learn along the way, too.”