Worldwide revenue from tablet games is forecast to reach...
Worldwide revenue from tablet games is forecast to reach $13.3 billion by 2019, up from $3.6 billion this year, said a Juniper Research report. Growth will be fueled by improved storage capacity of devices, better graphics, increasing mobile broadband penetration…
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and consumers’ preference for convenience and ubiquity, Juniper said in a Tuesday news release (http://bit.ly/1p74HRt). The next year “could be critical” for smaller, independent games developers, it said, because in a market with more than a million apps, more investment will be needed to gain consumer awareness. Crowdfunding may emerge as a more popular option as a result, it said. In emerging markets, storefront payment options could help fuel monetization of smartphone games, and an increase in embedded micro-apps in messenger services could provide an additional delivery channel for games, said Jupiter. On the console side, declining sales will lead to a shift to digital game software distribution, it said, and a free-to-play business model is likely to emerge. Also in consoles, competition from dedicated startup hardware manufacturers, such as Steam Machine and Shield, poses new challenges for the traditional players, while offering an opportunity for the segment to rejuvenate itself, Juniper said.